GAME ENGINE:

Unity

PLATFORM:

PC

DEVELOPMENT PERIOD:

(February 2018 - May 2018)
Champlain College of Vermont – Montreal
Production II (Prof. Rex Le Chevalier) 

CREDITS:

Conor Tully, Ryan Place, Harry Lindner, Amanda Gates, Rian Atherton, Michelangelo (Mico) Demo, Kyle Mays, Gavin Hieronymus, Rory Elneger.

DESCRIPTION:

A comedic furniture adventure, players control an antique couch wreaking havoc! Players can assume control of the frantic furniture flying solo, or as the ultimate couch co-op game with a friend!

Filled with destructible objects and quirky rooms in a sandbox neighborhood environment, players navigate a disgruntled couch terrorizing its former family home, completing destruction and exploration-based goals to reach enlightenment.

GAME ENGINE:

Unity

PLATFORM:

PC

DEVELOPMENT PERIOD:

(February 2018 - May 2018)
Champlain College of Vermont - Montreal, 

Advanced Seminar in Game Design II (Prof. Alicia Fortier)

CREDITS:

Kyle Mays, John Kornet, Harry Lindner, Michelangelo (Mico) Demo

DESCRIPTION:

A colorful and challenging rhythm/music game prototype, blending Western scrolling-highway gameplay of the genre with Japanese arcade aesthetics and simulated motion controls on keyboard.