GAME ENGINE:
Unity
PLATFORM:
PC
DEVELOPMENT PERIOD:
(February 2018 - May 2018)
Champlain College of Vermont – Montreal
Production II (Prof. Rex Le Chevalier)
CREDITS:
Conor Tully, Ryan Place, Harry Lindner, Amanda Gates, Rian Atherton, Michelangelo (Mico) Demo, Kyle Mays, Gavin Hieronymus, Rory Elneger.
DESCRIPTION:
A comedic furniture adventure, players control an antique couch wreaking havoc! Players can assume control of the frantic furniture flying solo, or as the ultimate couch co-op game with a friend!
Filled with destructible objects and quirky rooms in a sandbox neighborhood environment, players navigate a disgruntled couch terrorizing its former family home, completing destruction and exploration-based goals to reach enlightenment.
GAME ENGINE:
Unity
PLATFORM:
PC
DEVELOPMENT PERIOD:
(February 2018 - May 2018)
Champlain College of Vermont - Montreal,
Advanced Seminar in Game Design II (Prof. Alicia Fortier)
CREDITS:
Kyle Mays, John Kornet, Harry Lindner, Michelangelo (Mico) Demo
DESCRIPTION:
A colorful and challenging rhythm/music game prototype, blending Western scrolling-highway gameplay of the genre with Japanese arcade aesthetics and simulated motion controls on keyboard.